Au fil des jours, avant le lancement le lancement la semaine prochaine de la Xbox One X, les patchs 4K pour les versions optimisées des jeux commencent à se profiler et c’est notamment le cas pour F1 2017.
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En effet, Codemasters met aujourd’hui en ligne le patch 1.10 sur PS4/PC et ce dernier arrivera ces prochains jours sur Xbox One mais il concerne donc la Xbox One X puisqu’il contient les optimisations pour cette dernière. Comme déjà évoqué cet été, cette version enhanced propose du 4K/60fps, des améliorations des ombres, les reflets sur la voiture notamment. Voici le détail complet du Patch Notes ( en anglais) :
A lire aussi : Test - F1 2017
- Safety Car - Fixed the falling too far back system so it will no longer give penalties incorrectly.
- Safety Car - Lapped cars will no longer be able to overtake cars that have lapped them.
- Fixed a bug that meant players could be disqualified when someone behind them did a jump start and drove through them while ghosted.
- Increased the terminal damage threshold from 7m/s to 15m/s. (The terminal damage threshold is the speed below which you cannot terminally damage your car). 15 metres per second is 33.5 miles per hour and 54km/h.
- Fixed a minor graphical issue on the Ray Ban sponsor on the Ferrari.
- Added Xbox One X support. This includes 4K support, 60hz mirrors, upgraded car reflections, shadow filtering and texture filtering.
- Fixed a bug that caused the delta to stop working during a virtual safety car period.
- Fixed a bug that could cause cars to become desynchronised during multiplayer sessions.
- A red “disconnected” cross icon is now displayed next to the name of any player who has not sent network information recently to warn you that there is a connectivity issue.